Played it a bit until I died in a minute or so. Seems too hard, the dragon should be more powerful, resilient and fly faster, having better chances to evade or counter enemies' arrows. It'd be more interesting if this was a scrolling shooter also, where you fly and shoot enemies both before you and on the ground instead of flying back and forth on one screen only with tons of arrows. It's hard to descend to gather those lvl up orb, that's how I died, got hurt whenever I wanted to gather them to level up. I also didn't understand the game's goal, maybe you need to do some training level first.
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Played it a bit until I died in a minute or so. Seems too hard, the dragon should be more powerful, resilient and fly faster, having better chances to evade or counter enemies' arrows. It'd be more interesting if this was a scrolling shooter also, where you fly and shoot enemies both before you and on the ground instead of flying back and forth on one screen only with tons of arrows. It's hard to descend to gather those lvl up orb, that's how I died, got hurt whenever I wanted to gather them to level up. I also didn't understand the game's goal, maybe you need to do some training level first.