You play as a dragon to whom the king of a nearby kingdom has promised to give his princess daughter. But when the time came, he didn't give the princess. Fly and get what he promised!

Created as part of CrazyGames GameJam 2024. Now we are thinking how to develop it. 

We would be grateful for your feedback. Is it interesting to play? What's missing? What should we change?


Credits:

Netsev Aleksandr - code, game design

Zolotov Anatoly - game design, AI-art


Used assets(Thanx to their creators!) :

UI - https://franuka.itch.io/

Knight sprites - https://xzany.itch.io/free-knight-2d-pixel-art

Archer sprites - https://gandalfhardcore.itch.io/pixel-art-archer-character

Princess - https://gandalfhardcore.itch.io/free-pixel-art

Villagers - https://free-game-assets.itch.io/villagers-sprite-sheets-free-pixel-art-pack


Published 10 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
Authortiptopstudio
Made withUnity
Tags2D, Dragons, Fantasy, Indie, kingdom, princess, Singleplayer, Unity, vampire-survivors
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Touchscreen

Comments

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Played it a bit until I died in a minute or so. Seems too hard, the dragon should be more powerful, resilient and fly faster, having better chances to evade or counter enemies' arrows. It'd be more interesting if this was a scrolling shooter also, where you fly and shoot enemies both before you and on the ground instead of flying back and forth on one screen only with tons of arrows. It's hard to descend to gather those lvl up orb, that's how I died, got hurt whenever I wanted to gather them to level up. I also didn't understand the game's goal, maybe you need to do some training level first.