Dragon and Princess
You play as a dragon to whom the king of a nearby kingdom has promised to give his princess daughter. But when the time came, he didn't give the princess. Fly and get what he promised!
Created as part of CrazyGames GameJam 2024. Now we are thinking how to develop it.
We would be grateful for your feedback. Is it interesting to play? What's missing? What should we change?
Credits:
Netsev Aleksandr - code, game design
Zolotov Anatoly - game design, AI-art
Used assets(Thanx to their creators!) :
Knight sprites - https://xzany.itch.io/free-knight-2d-pixel-art
Archer sprites - https://gandalfhardcore.itch.io/pixel-art-archer-character
Princess - https://gandalfhardcore.itch.io/free-pixel-art
Villagers - https://free-game-assets.itch.io/villagers-sprite-sheets-free-pixel-art-pack
Published | 10 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 1.0 out of 5 stars (1 total ratings) |
Author | tiptopstudio |
Made with | Unity |
Tags | 2D, Dragons, Fantasy, Indie, kingdom, princess, Singleplayer, Unity, vampire-survivors |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Touchscreen |
Comments
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Played it a bit until I died in a minute or so. Seems too hard, the dragon should be more powerful, resilient and fly faster, having better chances to evade or counter enemies' arrows. It'd be more interesting if this was a scrolling shooter also, where you fly and shoot enemies both before you and on the ground instead of flying back and forth on one screen only with tons of arrows. It's hard to descend to gather those lvl up orb, that's how I died, got hurt whenever I wanted to gather them to level up. I also didn't understand the game's goal, maybe you need to do some training level first.